A decade of
making games
From running live operations at scale to building AI-native experiences at the frontier. Here's the work that shaped me.
Running games at scale
11+ years at Zynga leading live operations for some of mobile gaming's biggest franchises. Building teams, shipping features, growing games.
CSR2 Racing
Farmville Country Escape
Farmville 2, Mafia Wars & More
Building AI-native experiences
Currently at Terra / Ripple AI, pushing the frontier of interactive entertainment. Games where AI isn't a feature - it's the core.
Snackula
You're a vampire looking for a midnight snack. Knock on doors and convince AI-driven strangers to let you inside. Each neighbor has unique personality and reasoning.
RedFlag.exe
Wake up locked in a room with a perfect girlfriend. Navigate conversations with an AI antagonist and escape.
Plumo
A whimsical puzzle adventure featuring a plucky cloud character navigating atmospheric challenges.
Personal experiments
Side projects, weekend builds, and passion projects. The games I make because I can't stop making games.